Board Support
Version 1.0
Functions available when using the Board Software Components
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Audio Interface. More...
Content | |
Stream Identifiers | |
Identifiers for audio streams. | |
Channel Identifiers | |
Identifiers for audio channels. | |
Data Format Identifiers | |
Identifiers for audio data formats. | |
Audio Events | |
Identifiers for audio events. | |
Functions | |
void | Audio_SignalEvent (uint32_t event) |
Signal Audio Events. More... | |
int32_t | Audio_Initialize (Audio_SignalEvent_t cb_event) |
Initialize Audio Interface. More... | |
int32_t | Audio_Uninitialize (void) |
De-initialize Audio Interface. More... | |
int32_t | Audio_SendData (const void *data, uint32_t num) |
Prepare for sending data to Audio output stream. More... | |
int32_t | Audio_ReceiveData (void *data, uint32_t num) |
Prepare for receiving data from Audio input stream. More... | |
uint32_t | Audio_GetDataTxCount (void) |
Get transmitted data count. More... | |
uint32_t | Audio_GetDataRxCount (void) |
Get received data count. More... | |
int32_t | Audio_Start (uint8_t stream) |
Start Audio stream. More... | |
int32_t | Audio_Stop (uint8_t stream) |
Stop Audio stream. More... | |
int32_t | Audio_Pause (uint8_t stream) |
Pause Audio stream. More... | |
int32_t | Audio_Resume (uint8_t stream) |
Resume Audio stream. More... | |
int32_t | Audio_SetVolume (uint8_t stream, uint8_t channel, uint8_t volume) |
Set volume level for Audio stream. More... | |
int32_t | Audio_SetMute (uint8_t stream, uint8_t channel, bool mute) |
Set mute state for Audio stream. More... | |
int32_t | Audio_SetDataFormat (uint8_t stream, uint8_t format) |
Set Audio data format. More... | |
int32_t | Audio_SetFrequency (uint8_t stream, uint32_t frequency) |
Set Audio stream frequency. More... | |
Audio Interface.
Audio interface functions connect to an audio controller on your device and can be used to send data to an output unit (speaker) and receive data from an input unit (microphone).
The following code example is a stub that should demonstrate the principal usage of the audio interface.
uint32_t Audio_GetDataRxCount | ( | void | ) |
Get received data count.
The function Audio_GetDataRxCount returns the number of currently received data items during Audio_ReceiveData operation.
uint32_t Audio_GetDataTxCount | ( | void | ) |
Get transmitted data count.
The function Audio_GetDataTxCount returns the number of currently transmitted data items during Audio_SendData operation.
int32_t Audio_Initialize | ( | Audio_SignalEvent_t | cb_event | ) |
Initialize Audio Interface.
[in] | cb_event | pointer to event notification function |
The function Audio_Initialize initializes the audio interface. It is called when the middleware component starts operation.
The function performs the following operations:
The parameter cb_event is a pointer to the Audio_SignalEvent function; use a NULL pointer when no callback signals are required.
Code Example
Refer to the example at the top of this section.
int32_t Audio_Pause | ( | uint8_t | stream | ) |
Pause Audio stream.
[in] | stream | stream identifier |
The function Audio_Pause pauses data transfer for an audio stream. Data stay registered and the transfer can be resumed by calling the Audio_Resume function.
The parameter stream specifies the stream (see Stream Identifiers).
int32_t Audio_ReceiveData | ( | void * | data, |
uint32_t | num | ||
) |
Prepare for receiving data from Audio input stream.
[out] | data | pointer to buffer for data to receive |
[in] | num | number of data items to send |
The function Audio_ReceiveData registers for data to be received from the audio input stream. Actual transfer of data is started by calling the Audio_Start function and can be paused by calling the Audio_Pause function. It is resumed by calling the Audio_Resume function. It can also be canceled by calling the Audio_Stop function.
When transfer is active and no data is registered to be received, the AUDIO_EVENT_RX_OVERFLOW event is signaled by the Audio_SignalEvent callback function.
The parameter data is a pointer to the buffer for receiving the audio data. The parameter num identifies the number of data items to be received.
The data type depends on the used data format (see Data Format Identifiers):
Data in stereo modes consists of two consecutive data items (L and R channel).
After all the data has been received the AUDIO_EVENT_RECEIVE_COMPLETE event is signaled by the Audio_SignalEvent callback function.
Code Example
Refer to the example at the top of this section.
int32_t Audio_Resume | ( | uint8_t | stream | ) |
Resume Audio stream.
[in] | stream | stream identifier |
The function Audio_Resume resumes data transfer for an audio stream that was paused by Audio_Pause.
The parameter stream specifies the stream (see Stream Identifiers).
int32_t Audio_SendData | ( | const void * | data, |
uint32_t | num | ||
) |
Prepare for sending data to Audio output stream.
[in] | data | pointer to buffer with data to send |
[in] | num | number of data items to send |
The function Audio_SendData registers data to be sent to the audio output stream. Actual transfer of data is started by calling the Audio_Start function. Active transfer can be paused by calling the Audio_Pause function and resumed by calling the Audio_Resume function. Active transfer can be also canceled by calling the Audio_Stop function.
When transfer is active and no data is registered to be sent, the AUDIO_EVENT_TX_UNDERFLOW event is signaled by the Audio_SignalEvent callback function.
The parameter data is a pointer to the buffer containing the audio data. The parameter num identifies the number of data items to be sent.
The data type depends on the used data format (see Data Format Identifiers):
Data in stereo modes consists of two consecutive data items (L and R channel).
After all the data has been sent the AUDIO_EVENT_SEND_COMPLETE event is signaled by the Audio_SignalEvent callback function.
Code Example
Refer to the example at the top of this section.
int32_t Audio_SetDataFormat | ( | uint8_t | stream, |
uint8_t | format | ||
) |
Set Audio data format.
[in] | stream | stream identifier |
[in] | format | data format |
The function Audio_SetDataFormat sets the audio stream data format.
The parameter stream specifies the stream (see Stream Identifiers).
The parameter format specifies the data format (see Data Format Identifiers).
Code Example
Refer to the example at the top of this section.
int32_t Audio_SetFrequency | ( | uint8_t | stream, |
uint32_t | frequency | ||
) |
Set Audio stream frequency.
[in] | stream | stream identifier |
[in] | frequency | Audio frequency in Hz |
The function Audio_SetFrequency sets the audio stream sampling frequency.
The parameter stream specifies the stream (see Stream Identifiers).
The parameter frequency specifies the audio sampling frequency in Hz.
Code Example
Refer to the example at the top of this section.
int32_t Audio_SetMute | ( | uint8_t | stream, |
uint8_t | channel, | ||
bool | mute | ||
) |
Set mute state for Audio stream.
[in] | stream | stream identifier |
[in] | channel | channel identifier |
[in] | mute | mute state |
The function Audio_SetMute sets the audio stream mute state for specified channel.
The parameter stream specifies the stream (see Stream Identifiers).
The parameter channel specifies the channel (see Channel Identifiers).
The parameter mute is the mute state and can have the values true - mute on or false - mute off.
Code Example
Refer to the example at the top of this section.
int32_t Audio_SetVolume | ( | uint8_t | stream, |
uint8_t | channel, | ||
uint8_t | volume | ||
) |
Set volume level for Audio stream.
[in] | stream | stream identifier |
[in] | channel | channel identifier |
[in] | volume | volume level (0..100) |
The function Audio_SetVolume sets the audio stream volume for a specified channel.
The parameter stream specifies the stream (see Stream Identifiers).
The parameter channel specifies the channel (see Channel Identifiers).
The parameter volume is the volume level and can have values between [0..100]. Some development boards support an automatic gain control (AGC) feature. To use it, OR volume with AUDIO_VOLUME_AUTO_GAIN. If this feature is not supported, the function will return an error.
Code Example
Refer to the example at the top of this section.
void Audio_SignalEvent | ( | uint32_t | event | ) |
Signal Audio Events.
[in] | event | notification mask |
The function Audio_SignalEvent is called by the audio driver to notify the application about Audio Events. The function is registered through the function Audio_Initialize.
The argument event represents the notification mask of the events.
Each event is coded in a separate bit; therefore it is possible to signal multiple events in the event callback function. The following callback notifications are generated:
Bit | Event | Description |
---|---|---|
0 | AUDIO_EVENT_SEND_COMPLETE | Occurs after the specified number of data items by function Audio_SendData have been sent. |
1 | AUDIO_EVENT_RECEIVE_COMPLETE | Occurs after the specified number of data items by function Audio_ReceiveData have been received. |
2 | AUDIO_EVENT_TX_UNDERFLOW | Occurs during active output stream transfer and no data is registered to be sent. |
3 | AUDIO_EVENT_RX_OVERFLOW | Occurs during active input stream transfer and no data is registered to be received. |
int32_t Audio_Start | ( | uint8_t | stream | ) |
Start Audio stream.
[in] | stream | stream identifier |
The function Audio_Start starts data transfer for an audio stream.
The parameter stream specifies the stream (see Stream Identifiers).
Code Example
Refer to the example at the top of this section.
int32_t Audio_Stop | ( | uint8_t | stream | ) |
Stop Audio stream.
[in] | stream | stream identifier |
The function Audio_Stop stops data transfer for an audio stream. It also cancels any data registered by Audio_SendData function (for output stream) or by Audio_ReceiveData (for input stream).
The parameter stream specifies the stream (see Stream Identifiers).
Code Example
Refer to the example at the top of this section.
int32_t Audio_Uninitialize | ( | void | ) |
De-initialize Audio Interface.
The function Audio_Uninitialize de-initializes the audio interface. It is called when the middleware component stops operation and releases the software resources used by the interface.